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Mines
Average Flash Mine
Average Frag Mine
Average Gas Mine
Average Plasma Mine
Average Sonic Mine
Blinding Flash Mine
Deadly Frag Mine
Deadly Gas Mine
Deadly Plasma Mine
Deadly Sonic Mine
Devastating Flash Mine
Devastating Frag Mine
Devastating Gas Mine
Devastating Plasma Mine
Devastating Sonic Mine
Minor Flash Mine
Minor Frag Mine
Minor Gas Mine
Minor Plasma Mine
Minor Sonic Mine
Strong Flash Mine
Strong Frag Mine
Strong Gas Mine
Strong Plasma Mine
Strong Sonic Mine
Average Flash Mine (g_i_trapkit002.uti)
Damage: None
Secondary: Stun for 9sec
Area of Effect: 3.3m radius
Save :
DC25 to negate stun
This variant of the stun mine is an improvement on the basic model. Larger power cells increase its effectiveness a considerable amount.
- Trap: Flash / Stun, Average
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Average Frag Mine (g_i_trapkit005.uti)
Damage: Piercing, 42pts
Area of Effect: 3.3m radius
Save :
DC25 for half damage
Like all frag mines, this item sends a blast of shrapnel through any nearby enemies.
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Average Gas Mine (g_i_trapkit011.uti)
Damage: -1 to all attributes every 6 secs
Secondary:
Poison, 4 pts every 6 secs
Duration: 36sec
Area of Effect: 3.3m radius
Save:
DC25 for no effect
When tripped, gas mines release toxic and inherently corrosive chemicals into the air.
- Trap: Poison Gas Mine, Average
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Average Plasma Mine (g_i_trapkit008.uti)
Damage: Heat, 60pts
Area of Effect: 3.3m radius
Save:
DC25 for half damage
An extremely volatile mixture of incendiary chemicals makes all plasma mines a danger to all to trigger them.
- Trap: Plasma Mine, Average
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Average Sonic Mine (g_i_trapkit014.uti)
Damage: 30
Secondary: DEX -2 for 30 sec
Area of Effect: 3.3 m radius
Save :
DC20 for half damage and to negate DEX loss
Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds.
- Trap: Sonic Mine, Average
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Blinding Flash Mine (g_i_trapkit003.uti)
Damage: None
Secondary: Stun for 9sec
Area of Effect: 3.3m radius
Save :
DC35 to negate stun
This variant of the stun mine uses a large-capacity capacitor to get a stronger discharge.
- Trap: Flash / Stun, Deadly
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Deadly Frag Mine (g_i_trapkit006.uti)
Damage: Piercing, 66pts
Area of Effect: 3.3m radius
Save :
DC35 for half damage
Like all frag mines, this item sends a blast of shrapnel through any nearby enemies.
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Deadly Gas Mine (g_i_trapkit012.uti)
Damage: -1 to all attributes every 6 secs
Secondary:
Poison, 5 pts every 6 secs
Duration: 72sec
Area of Effect: 3.3m radius
Save:
DC100 for no effect
When tripped, gas mines release toxic and inherently corrosive chemicals into the air.
- Trap: Poison Gas Mine, Deadly
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Deadly Plasma Mine (g_i_trapkit009.uti)
Damage: Heat, 96pts
Area of Effect: 3.3m radius
Save:
DC35 for half damage
An extremely volatile mixture of incendiary chemicals makes all plasma mines a danger to all to trigger them.
- Trap: Plasma Mine, Deadly
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Deadly Sonic Mine (g_i_trapkit015.uti)
Damage: 54
Secondary: DEX -4 for 30 secs
Area of Effect: 3.3 m radius
Save :
DC30 for half damage and to negate DEX loss
Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds.
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Devastating Flash Mine (g_i_trapkit017.uti)
Damage: None
Secondary: Stun for 9sec
Area of Effect: 3.3m radius
Save :
DC35 to negate stun
This variant of the stun mine uses a large-capacity capacitor to get a stronger discharge.
- Trap: Flash / Stun, Devastating
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Devastating Frag Mine (g_i_trapkit019.uti)
Damage: Piercing, 66pts
Area of Effect: 3.3m radius
Save :
DC35 for half damage
Like all frag mines, this item sends a blast of shrapnel through any nearby enemies.
- Trap: Frag Mine, Devastating
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Devastating Gas Mine (g_i_trapkit023.uti)
Damage: Special
Secondary:
Poison, 5 pts every 3 secs
Duration: 30 sec
Area of Effect: 3.3 m radius
Save:
DC30 for no effect
When tripped, gas mines release toxic and inherently corrosive chemicals into the air.
- Trap: Poison Gas Mine, Devastating
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Devastating Plasma Mine (g_i_trapkit021.uti)
Damage: Heat, 96pts
Area of Effect: 3.3m radius
Save:
DC35 for half damage
An extremely volatile mixture of incendiary chemicals makes all plasma mines a danger to all to trigger them.
- Trap: Plasma Mine, Devastating
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Devastating Sonic Mine (g_i_trapkit025.uti)
Damage: 66
Secondary: DEX -6 for 30 secs
Area of Effect: 3.3 m radius
Save :
DC35 for half damage and to negate DEX loss
Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds.
- Trap: Sonic Mine, Devastating
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Minor Flash Mine (g_i_trapkit001.uti)
Damage: None
Secondary: Stun for 9sec
Area of Effect: 3.3m radius
Save :
DC15 to negate stun
Carefully set flash mines can stun any enemies unfortunate enough to step on them. This is the basic model.
- Trap: Flash / Stun, Minor
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Minor Frag Mine (g_i_trapkit004.uti)
Damage: Piercing, 18pts
Area of Effect: 3.3m radius
Save :
DC15 for half damage
Frag mines send blasts of shrapnel through any nearby enemies. This is the basic model.
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Minor Gas Mine (g_i_trapkit010.uti)
Damage: Special
Secondary:
Poison, 3 pts every 3 sec
Duration: 30sec
Area of Effect: 3.3m radius
Save:
DC15 for no effect
When stepped on, gas mines saturate the immediate area with poisonous gas. This is the basic model.
- Trap: Poison Gas Mine, Minor
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Minor Plasma Mine (g_i_trapkit007.uti)
Damage: Heat, 24pts
Area of Effect: 3.3m radius
Save:
DC15 for half damage
When stepped on, plasma mines emit a short burst of intense heat, searing all enemies nearby. This is the basic model.
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Minor Sonic Mine (g_i_trapkit013.uti)
Damage: 18
Secondary: DEX -2 for 30 sec
Area of Effect: 3.3 m radius
Save :
DC15 for half damage and to negate DEX loss
Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds.
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Strong Flash Mine (g_i_trapkit016.uti)
Damage: None
Secondary: Stun for 9sec
Area of Effect: 3.3m radius
Save :
DC25 to negate stun
This variant of the stun mine is an improvement on the basic model. Larger power cells increase its effectiveness a considerable amount.
- Trap: Flash / Stun, Strong
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Strong Frag Mine (g_i_trapkit018.uti)
Damage: Piercing, 42pts
Area of Effect: 3.3m radius
Save :
DC25 for half damage
Like all frag mines, this item sends a blast of shrapnel through any nearby enemies.
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Strong Gas Mine (g_i_trapkit022.uti)
Damage: -1 to all attributes every 6 secs
Secondary:
Poison, 4 pts every 6 secs
Duration: 36sec
Area of Effect: 3.3m radius
Save:
DC25 for no effect
When tripped, gas mines release toxic and inherently corrosive chemicals into the air.
- Trap: Poison Gas Mine, Strong
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Strong Plasma Mine (g_i_trapkit020.uti)
Damage: Heat, 60pts
Area of Effect: 3.3m radius
Save:
DC25 for half damage
An extremely volatile mixture of incendiary chemicals makes all plasma mines a danger to all to trigger them.
- Trap: Plasma Mine, Strong
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Strong Sonic Mine (g_i_trapkit024.uti)
Damage: 54
Secondary: DEX -4 for 30 sec
Area of Effect: 3.3 m radius
Save :
DC25 for half damage and to negate DEX loss
Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds.
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