Who is developping the game?
KotOR 2 TSL is being developed by Obsidian Entertainmentwhich has been founded by people who were part of the Planetsace:Torment, Fallout, Icewind Dale and Baldur's Gate Dark Alliance teams.
Since RPGs are about rules,
what is this game using?
KotOR 2 will use modified D20 rules system also found in the Star Wars
pen&paper roleplaying game from Wizards of the Coast. D20 is
the same system being used for the new Dungeons&Dragons rules.
[Back
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Can I customize the hotkeys
and controls?
The control scheme is more or less identical to that of Knights of the Old
Republic: It is possible to map the keyboard for the PC however, you can't customize the controls on the Xbox. [Back
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How will I communicate with
NPCs during the game?
You will be able to communicate with NPCs through a system of pre-defined
responses, just like in KotOR 1. Some dialog options only becomes available
if you know the proper skills, is lightsided or darksided, or have enough
influence with the NPC you are talking to. All the NPCs dialogues have voice over. [Back to top]
You will have to answer some questions at the beginning of the game about what happened when you played KotOR 1. If you answer that you don't care, the game will assume that you finished KotOR 1 as a Light Side Male. Your choices will affect the gameplay. This system has the advantage that those who haven't played KotOR 1 will still be able to play KotOR 2 (but get KotOR 1 anyways if you haven't already!) [Back to top]
Wait, MY ship?
The Ebon Hawk is back! If you don't know what the Ebon Hawk is, then go play KotOR 1!. [Back
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What options are there for
my character?
Quite a few. While he/she can only be of the human species, you still have the choice
between different classes. You will start out as one of the generic force user classes:
Guardian, Sentinel or Consular. During the game you may also be given the opportunity
to multiclass to a Jedi or Sith prestige class, depending on your lightside or darkside
disposition. [Back
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What possible party members are there?
A bounty hunter, an old Jedi, a Sith apprentice, T3-M4, HK-47, a Zabrak and more. There will be a few
familiar faces if you have played Knights of the Old Republic, but the majority of
the characters will be new. [Back
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What of my KotOR 1 party members?
There will be cameo apperances of your old KotOR 1 buddies. Who will appear may depend on how you played KotOR 1.
What weapons can I wreak
havoc with?
There is a wide range of weapons at your disposal, among them
blaster pistols, rifles, force pikes, darts, axes and the mandatory
lightsabers. In addition to more conventional weapons you have an impressive array
of force powers to unleash upon your hapless enemies. [Back
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What are the options for
my character's look?
While you must play as a human, you can chose the gender and if your character should
have caucasian, asian, black or hispanic appearance traits. You can further customize
your appearance by wearing different types of clothes, armor and robes, and a variety
of visors, masks and similar headgear. [Back
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Technical Questions
Those shots look great, will
my computer be able to run it?
The system requirements are:
DirectX 9.0c compatible computer.
Windows 98 SE, Millennium (ME), 2000, and XP.
Pentium III or Athlon class 1 GHz or faster required.
Pentium 4 or Athlon XP class 1.6 GHz or faster recommended.
256 MB RAM required, 512 MB RAM recommended.
32 MB OpenGL 1.4 compliant AGP or PCX 3D Graphics card with Hardware Transform and Lighting (T&L) Capability required.
ATI Radeon 9200 or NVIDIA GeForce4 Ti or better recommended.
DirectX 9.0c compatible audio device required.
Quad Speed CD-ROM drive required, 16 Speed CD-ROM or DVD-ROM drive recommended. [Back
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What engine is being used
in the game?
It's called Odyssey and advances on Neverwinter Night's Aurora
engine. It was enhanced to use all of the latest GeForce series
features, like pixel and vertex shaders. The Sith Lords uses a
slightly improved version of the engine used by Knights of the Old Republic. [Back
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