Basic Jedi Feats
Jedi Defense
Prerequisites: Jedi classes only Lightsaber Equipped This feat allows
a character to deflect energy-based blaster bolts at any time as long
as they have a lightsaber equipped. When a character is fired upon, an
opposed roll is made against the attack. If the result is greater than
the attack roll, the blaster bolt is deflected. If the attack is beaten
by 10 or more, the bolt is deflected back at the enemy. Jedi classes receive
this feat at 1st level.
Advanced Jedi Defense
Prerequisites: Level 4 Jedi Defense This feat gives a character a +3 bonus
to all deflection rolls. Certain items may apply a bonus or penalty to
this ability.
Master Jedi Defense
Prerequisites: Level 8 Jedi Defense Advanced Jedi Defense This feat gives
a character a +6 bonus to all deflection rolls. Certain items may apply
a bonus or penalty to this ability. This feat replaces the bonus given
by Advanced Jedi Defense.
Force Sensitive
Prerequisites: Special Jedi training affects each Padawan uniquely, allowing
them to grow in ability while addressing personal flaws. On rare occasions,
however, exceptional individuals open doors to strengths they did not know they
had. This feat represents a heightened connection to the Force previously unseen
in a newly trained Jedi. This feat grants 40 additional Force Points to the
character's base total.
Greater Prestige Sense
Prerequisites: Jedi Watchman or Weapon Master or Sith Assassin or Marauder
Jedi Sense With their improved mastery of the Force as it relates to battle
situations, the combat-oriented prestige classes gain +2 Defense at Level
1 and an additional +2 for every subsequent 5 class levels. These bonuses
stack with those of Jedi Sense, but are determined separately for each
class.
Unarmed Specialist I
Prerequisites: Level 2 Jedi (or Special Training) The character has gained
extra experience in hand-to-hand combat and is able strike much harder than other
combatants, adding 1-4 to damage to all unarmed attacks. This feat is automatically
gained at 2nd level.
Unarmed Specialist II
Prerequisites: Level 6 Jedi (or Special Training) Unarmed Specialist I The character
has gained extra experience in hand-to-hand combat and is able strike much harder than other
combatants, adding 2-8 to damage to all unarmed attacks. This bonus replaces the one gained
from level I of this feat and is automatically gained at 6th level.
Unarmed Specialist III
Prerequisites: Level 10 Jedi (or Special Training) Unarmed Specialist II The character
has gained extra experience in hand-to-hand combat and is able strike much harder than other
combatants, adding 3-12 to damage to all unarmed attacks. This bonus replaces the one gained
from level II of this feat and is automatically gained at 10th level.
Unarmed Specialist IV
Prerequisites: Level 14 Jedi (or Special Training) Unarmed Specialist III The character
has gained extra experience in hand-to-hand combat and is able strike much harder than other
combatants, adding 4-16 to damage to all unarmed attacks. This bonus replaces the one gained
from level III of this feat and is automatically gained at 14th level.
Unarmed Specialist V
Prerequisites: Level 18 Jedi (or Special Training) Unarmed Specialist IV The character
has gained extra experience in hand-to-hand combat and is able strike much harder than other
combatants, adding 5-20 to damage to all unarmed attacks. This bonus replaces the one gained
from level IV of this feat and is automatically gained at 18th level.
Unarmed Specialist VI
Prerequisites: Level 22 Jedi (or Special Training) Unarmed Specialist V The character
has gained extra experience in hand-to-hand combat and is able strike much harder than other
combatants, adding 6-24 to damage to all unarmed attacks. This bonus replaces the one gained
from level V of this feat and is automatically gained at 22nd level.
Unarmed Specialist VII
Prerequisites: Level 26 Jedi (or Special Training) Unarmed Specialist VI The character
has gained extra experience in hand-to-hand combat and is able strike much harder than other
combatants, adding 7-28 to damage to all unarmed attacks. This bonus replaces the one gained
from level VI of this feat and is automatically gained at 26th level.
Unarmed Specialist VIII
Prerequisites: Level 30 Jedi (or Special Training) Unarmed Specialist VII The character
has gained extra experience in hand-to-hand combat and is able strike much harder than other
combatants, adding 8-32 to damage to all unarmed attacks. This bonus replaces the one gained
from level VII of this feat and is automatically gained at 30th level.
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