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Mines
Average Flash Mine
Average Frag Mine
Average Gas Mine
Average Plasma Mine
Deadly Flash Mine
Deadly Frag Mine
Deadly Gas Mine
Deadly Plasma Mine
Flash Mine
Frag Mine
Gas Mine
Laser Mine
Minor Flash Mine
Minor Frag Mine
Minor Gas Mine
Minor Plasma Mine
Average Flash Mine (g_i_trapkit002.uti)
Damage: None
Secondary: Stun for 9sec
Area of Effect: 3.3m radius
Save :
DC20 to negate stun
This variant of the stun mine is an improvement on the basic model. Larger power cells increase its effectiveness a considerable amount.
- Trap: Flash / Stun, Average
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Average Frag Mine (g_i_trapkit005.uti)
Damage: Piercing, 30pts
Area of Effect: 3.3m radius
Save :
DC20 for half damage
Like all frag mines, this item sends a blast of shrapnel through any nearby enemies. This variant is much more powerful than the basic model.
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Average Gas Mine (g_i_trapkit011.uti)
Damage: Special
Secondary:
Poison, 4 pts every 3 sec
Duration: 30sec
Area of Effect: 3.3m radius
Save:
DC20 for no effect
This item emits a far more toxic cloud of gas than the basic model mine of this type.
- Trap: Poison Gas Mine, Average
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Average Plasma Mine (g_i_trapkit008.uti)
Damage: Heat, 42pts
Area of Effect: 3.3m radius
Save:
DC20 for half damage
An extremely volatile mixture of incendiary chemicals makes this plasma mine much more powerful than the basic model.
- Trap: Plasma Mine, Average
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Deadly Flash Mine (g_i_trapkit003.uti)
Damage: None
Secondary: Stun for 9sec
Area of Effect: 3.3m radius
Save :
DC25 to negate stun
The most powerful stun mine available, this item can quickly disable anyone unfortunate enough to activate it.
- Trap: Flash / Stun, Deadly
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Deadly Frag Mine (g_i_trapkit006.uti)
Damage: Piercing, 54pts
Area of Effect: 3.3m radius
Save :
DC25 for half damage
The most powerful fragmentation mine available, this item can make short work of entire battle groups.
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Deadly Gas Mine (g_i_trapkit012.uti)
Damage: Special
Secondary:
Poison, 5 pts every 3 secs
Duration: 30sec
Area of Effect: 3.3m radius
Save:
DC30 for no effect
The most toxic poison mine available, this item can quickly reduce the effectiveness of entire enemy groups.
- Trap: Poison Gas Mine, Deadly
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Deadly Plasma Mine (g_i_trapkit009.uti)
Damage: Heat, 72pts
Area of Effect: 3.3m radius
Save:
DC25 for half damage
The most damaging plasma mine available, this item throws intense heat over a wide radius.
- Trap: Plasma Mine, Deadly
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Flash Mine (g_i_trapkit01.uti)
Flash mines explode in a blast of light and sound that can temporarily blind or deafen, as well as inflict damage. The user must have adequate skill to place them effectively.
- Trap: Flash / Stun, Minor
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Frag Mine (g_i_trapkit02.uti)
When triggered, frag mines spread shrapnel across a wide blast range, inflicting painful physical damage. The user must have adequate skill to place them effectively.
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Gas Mine (g_i_trapkit04.uti)
When triggered, gas mines emit a noxious cloud of poisonous neurotoxins, affecting everyone nearby. The user must have adequate skill to place them effectively.
- Trap: Poison Gas Mine, Minor
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Laser Mine (g_i_trapkit03.uti)
When triggered, laser mines launch a small emitter that inflicts energy damage on a wide area. The user must have adequate skill to place them effectively.
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Minor Flash Mine (g_i_trapkit001.uti)
Damage: None
Secondary: Stun for 9sec
Area of Effect: 3.3m radius
Save :
DC15 to negate stun
Carefully set flash mines can stun any enemies unfortunate enough to step on them. This is the basic model.
- Trap: Flash / Stun, Minor
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Minor Frag Mine (g_i_trapkit004.uti)
Damage: Piercing, 18pts
Area of Effect: 3.3m radius
Save :
DC15 for half damage
Frag mines send blasts of shrapnel through any nearby enemies. This is the basic model.
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Minor Gas Mine (g_i_trapkit010.uti)
Damage: Special
Secondary:
Poison, 3 pts every 3 sec
Duration: 30sec
Area of Effect: 3.3m radius
Save:
DC15 for no effect
When stepped on, gas mines saturate the immediate area with poisonous gas. This is the basic model.
- Trap: Poison Gas Mine, Minor
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Minor Plasma Mine (g_i_trapkit007.uti)
Damage: Heat, 24pts
Area of Effect: 3.3m radius
Save:
DC15 for half damage
When stepped on, plasma mines emit a short burst of intense heat, searing all enemies nearby. This is the basic model.
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