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Armbands
Arkanian Energy Shield
Echani Dueling Shield
Echani Shield
Energy Shield
Lower Saves, All 2
Lower Saves, All 4
Lower Saves, All 5
Lower Saves, Fortitude 2
Lower Saves, Fortitude 4
Lower Saves, Fortitude 5
Lower Saves, Reflex 2
Lower Saves, Reflex 4
Lower Saves, Reflex 5
Lower Saves, Will 2
Lower Saves, Will 4
Lower Saves, Will 5
Mandalorian Melee Shield
Mandalorian Power Shield
Sith Energy Shield
Verpine Prototype Shield
Yusanis' Dueling Shield
Arkanian Energy Shield (g_i_frarmbnds03.uti)
Deflection: Energy, Sonic, Cold, Heat, Electrical 40pts total
Duration: 200 seconds,
or max damage taken
Charges: Using this item consumes one charge. This item is automatically discarded after all available charges are consumed. Items that have charges do not stack in inventory.
Even 2000 years after the designs were pioneered, Arkanian technology remains desirable. When equipped and activated, this forearm shield protects against a variety of combat conditions, though it must be replaced often due to burnout.
- Activate Item: Arkanian Energy Shield 1 Charge/Use
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Echani Dueling Shield (g_i_frarmbnds07.uti)
Deflection: Energy, Electrical 60pts
Duration: 200 seconds,
or max damage taken
Charges: Using this item consumes one charge. This item is automatically discarded after all available charges are consumed. Items that have charges do not stack in inventory.
Far more powerful than most forearm shields, when activated this unit absorbs some of the incoming energy to provide good protection without the need for bulky generators. The unit must still be replaced after repeated use, however.
- Activate Item: Echani Dueling Shield 1 Charge/Use
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Echani Shield (g_i_frarmbnds04.uti)
Deflection: Energy,Sonic, Electrical 50pts total
Duration: 200 seconds,
or max damage taken
Charges: Using this item consumes one charge. This item is automatically discarded after all available charges are consumed. Items that have charges do not stack in inventory.
The Echani put much effort into developing a forearm shield that, once activated, would allow a mercenary to close on a blaster-wielding enemy relatively unscathed. This unit is discarded once its energy cells are depleted.
- Activate Item: Echani Shield 1 Charge/Use
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Energy Shield (g_i_frarmbnds01.uti)
Deflection: Energy, Electrical 20pts
Duration: 200 seconds,
or max damage taken
Charges: Using this item consumes one charge. This item is automatically discarded after all available charges are consumed. Items that have charges do not stack in inventory.
When equipped and activated, these items project an energy shield around the wearer. The small power source can burn out when repeatedly stressed, requiring replacement of the entire unit.
- Activate Item: Energy Shield 1 Charge/Use
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Lower Saves, All 2 (g_i_frarmbnds10.uti)
- Reduced Saving Throws: Specific: All Penalty -2
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Lower Saves, All 4 (g_i_frarmbnds11.uti)
- Reduced Saving Throws: Specific: All Penalty -4
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Lower Saves, All 5 (g_i_frarmbnds12.uti)
- Reduced Saving Throws: Specific: All Penalty -5
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Lower Saves, Fortitude 2 (g_i_frarmbnds13.uti)
- Reduced Saving Throws: Specific: Fortitude Penalty -2
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Lower Saves, Fortitude 4 (g_i_frarmbnds14.uti)
- Reduced Saving Throws: Specific: Fortitude Penalty -4
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Lower Saves, Fortitude 5 (g_i_frarmbnds15.uti)
- Reduced Saving Throws: Specific: Fortitude Penalty -5
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Lower Saves, Reflex 2 (g_i_frarmbnds16.uti)
- Reduced Saving Throws: Specific: Will Penalty -2
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Lower Saves, Reflex 4 (g_i_frarmbnds17.uti)
- Reduced Saving Throws: Specific: Will Penalty -4
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Lower Saves, Reflex 5 (g_i_frarmbnds18.uti)
- Reduced Saving Throws: Specific: Will Penalty -5
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Lower Saves, Will 2 (g_i_frarmbnds19.uti)
- Reduced Saving Throws: Specific: Reflex Penalty -2
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Lower Saves, Will 4 (g_i_frarmbnds20.uti)
- Reduced Saving Throws: Specific: Reflex Penalty -4
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Lower Saves, Will 5 (g_i_frarmbnds21.uti)
- Reduced Saving Throws: Specific: Reflex Penalty -5
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Mandalorian Melee Shield (g_i_frarmbnds05.uti)
Deflection: Bludgeoning, Piercing, Slashing, 20pts total
Duration: 200 seconds,
or max damage taken
Charges: Using this item consumes one charge. This item is automatically discarded after all available charges are consumed. Items that have charges do not stack in inventory.
Mandalorians don't fear melee combat, but anything that absorbs physical damage brings them a step closer to victory, and these forearm shields are a favorite. The units are discarded once their maximum activations have been expended.
- Activate Item: Mandalorian Melee Shield 1 Charge/Use
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Mandalorian Power Shield (g_i_frarmbnds06.uti)
Deflection: Energy, Bludgeoning, Piercing, Slashing, Electrical 30pts total
Duration: 200 seconds,
or max damage taken
Charges: Using this item consumes one charge. This item is automatically discarded after all available charges are consumed. Items that have charges do not stack in inventory.
An improvement by the Mandalorians on their basic forearm shield, this variant proved decisive in several battles with the Republic. The units are discarded once their maximum number of activations have been expended.
- Activate Item: Mandalorian Power Shield 1 Charge/Use
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Sith Energy Shield (g_i_frarmbnds02.uti)
Deflection: Energy, Sonic, Electrical 30pts total
Duration: 200 seconds,
or max damage taken
Charges: Using this item consumes one charge. This item is automatically discarded after all available charges are consumed. Items that have charges do not stack in inventory.
The Sith have made many improvements to personal forearm shielding, much to the dismay of the Jedi. Though efficient, the unit must be replaced often as it burns out when repeatedly activated.
- Activate Item: Sith Energy Shield 1 Charge/Use
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Verpine Prototype Shield (g_i_frarmbnds09.uti)
Deflection: Energy, Sonic, Cold, Heat, Electrical 70pts total
Duration: 200 seconds,
or max damage taken
Charges: Using this item consumes one charge. This item is automatically discarded after all available charges are consumed. Items that have charges do not stack in inventory.
Though manufactured by the Verpine, these forearm shields are based on highly modified Arkanian designs. They are must-have items for the professional soldier, though they have to be replaced when the maximum number of activations are expended.
- Activate Item: Proto-type Verpine Energy Shield 1 Charge/Use
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Yusanis' Dueling Shield (g_i_frarmbnds08.uti)
Deflection: Energy, Electrical 100pts
Duration: 200 seconds,
or max damage taken
Charges: Using this item consumes one charge. This item is automatically discarded after all available charges are consumed. Items that have charges do not stack in inventory.
Yusanis sponsored many of the advances the Echani people are known for. Produced in his honor, these forearm shields are unmatched on the battlefield. The unit must be replaced when the maximum number of activations is depleted.
- Activate Item: Yusanis' Dueling Shield 1 Charge/Use
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